GAO - Game Art Organization
Showing posts with label
inverse kinematics
.
Show all posts
Showing posts with label
inverse kinematics
.
Show all posts
Wednesday, November 23, 2011
ball hop with tail animation (fixed IK bugs)
Same animation I posted earlier except I went back in to fix IK bugs in the shot. If you look at the older version of the post you will notice the right leg of the character snaps during the end in the animation. I tried to fix it in this new one.
Older Posts
Home
Subscribe to:
Posts (Atom)