Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Wednesday, January 25, 2012
Wednesday, December 14, 2011
Final for Gill's Class
Final for Gill's class. The modeling is somewhat basic, so eventually I'll add more to it. It was pretty fun to make. I had A LOT of technical problems though, mostly cause of the fence. Anyways tell me what you think and turn your volume up for sound.
Sunday, December 11, 2011
Layered animation tutorial
This guy does everything differently than how I'd do it, but it's definitely a valid and powerful way to work. This method is called "layered animation," in which you focus exclusively on creating motion one channel at a time until it builds up into the performance you want. It can be very unwieldy at first and makes extensive use of the graph editor.
Monday, December 5, 2011
Don't bug your neighbor (animation)
New animation I recently created. Tried to practice some natural body physics with some cartoon physics as well.. Tell me what you think!
Wednesday, November 23, 2011
ball hop with tail animation (fixed IK bugs)
Same animation I posted earlier except I went back in to fix IK bugs in the shot. If you look at the older version of the post you will notice the right leg of the character snaps during the end in the animation. I tried to fix it in this new one.
Subscribe to:
Posts (Atom)