Tuesday, October 30, 2012
Monday, October 22, 2012
Harvest Festival Donations`
Wednesday, October 17, 2012
Weap Concept Stage 1
Tuesday, October 16, 2012
Wednesday, October 3, 2012
Monday, September 24, 2012
Red Faction Scene
Tuesday, September 18, 2012
Sunday, September 9, 2012
Club Rush
Cub rush is going to take place September 11-13. I am planning to spend a full day on campus Tuesday the 11th if anyone would like to join me I would very much appreciate it. Also, Wednesday and Thursday I will not be able to attend club rush and would appreciate anybody willing to spend a little time getting the word out about our organization. If anyone would like to contribute please let me know! It starts at 7:00 in the morning until 4:00 at night.
Thank you everyone,
Jason Norman
Thank you everyone,
Jason Norman
Tuesday, August 21, 2012
EDIT: Organization Meeting Details
Fall 2012 Meetings are going to occur Tuesdays from 12:50-1:50.
There are no classes during this time and this will allow all students to partake in the organization. Also, required meetings will be every other week starting September 4th. Between meetings we will also have non-required, tutorial meetings where we will be watching videos to help members learn new techniques when dealing with their art.
I can't wait for the semester to start and get everybody back together again! Hope that everyone is ready for it.
See you soon,
Jason Norman
EDIT: Please let me know if you are going to make it on Tuesday so I can have a rough headcount!
There are no classes during this time and this will allow all students to partake in the organization. Also, required meetings will be every other week starting September 4th. Between meetings we will also have non-required, tutorial meetings where we will be watching videos to help members learn new techniques when dealing with their art.
I can't wait for the semester to start and get everybody back together again! Hope that everyone is ready for it.
See you soon,
Jason Norman
EDIT: Please let me know if you are going to make it on Tuesday so I can have a rough headcount!
Monday, July 16, 2012
Schedule Information
Hey everybody!
Next semester is just over a month away and I hope everybody will get all the classes they need. Please post what times you plan on being available for the following semester so I can figure out what meeting times would be best for us all to meet.
Example:
Monday Before 6
Wednesday All Day
Friday After 2
I cant wait to see everybody back together.
See you soon!
-Jason Norman
Next semester is just over a month away and I hope everybody will get all the classes they need. Please post what times you plan on being available for the following semester so I can figure out what meeting times would be best for us all to meet.
Example:
Monday Before 6
Wednesday All Day
Friday After 2
I cant wait to see everybody back together.
See you soon!
-Jason Norman
Thursday, June 28, 2012
Jason Norman Modeling and Texturing 2012
Tuesday, June 5, 2012
Sunday, June 3, 2012
Windmill
Windmill I started about half way through the semester, finished it a few days ago but couldn't post it while my computer was batch rendering my from last semester lol
Anyways I want to try and texture this over summer and maybe normal map it to see how low I can get the poly count.
Thursday, May 31, 2012
Friday, May 25, 2012
Quick Shyguy textured renders
Hey all, this is Kyle, I said I would put up some textured objects so here you go. I had a grimoire and a messenger bag done as well but I figured since I want to go into character modeling I would model something in zbrush and see how difficult texturing would be. Here is a very very quick model and texture job of a Shyguy, the entire project took me about an hour-hour 1/2. I will put more effort and time into texturing and learning how to texture over summer because I will not be taking any classes, but these next 2 weeks I will just be working on my finals for my Zbrush and drawing class.
You can't notice very weel in these renders but I messed up my seam and its quite noticeable on the front of the mask, I'll fix that once class is done along with a better modeled something.
peace.
Edit: modeled in zbrush, textured in maya, 1024, cylindrical unwrap
Sunday, May 20, 2012
Saturday, May 19, 2012
Thursday, May 17, 2012
Wednesday, May 16, 2012
Tuesday, May 15, 2012
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