Saturday, December 17, 2011

Quick run cycle done with layered animation method.

A quick run cycle using the layered animation method from the animation master class posted by Taber earlier. This method seems to be much more effective for cycles and im pretty happy with the results. Its a little rough still, mostly with the arms and legs, but I will be smoothing those out later on, anyways, tell me what you think!


  1. More translation in the hips in all directions. Right now the core of the body is just locked solidly in place. The weight needs to shift around as the character uses his muscles to push himself forward and off the ground.

  2. Also check out this twitter feed of advice:!/search?q=%23animtip

    I don't understand all of the advice but much of it is very wise.